Characteristics | |
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Type | Giant |
Publication history | |
Mythological origins | Fomorians |
In the Dungeons & Dragons fantasy roleplaying game, the fomorian is a giant. Fomorians are hideously ugly, and grossly deformed behemoths. They may be loosely derived from the Fomorians of Irish mythology.
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The fomorian may be loosely derived from the Fomorians of Irish mythology.
The fomorian first appears in the module Lost Caverns of Tsojcanth (1982), [1] and later appears in Monster Manual II (1983) under the giant entry.[2]
The fomorian appears first in the Monstrous Compendium Volume Two (1989) under the giant-kin entry,[3] and is reprinted in the Monstrous Manual (1993) under the giant entry.[4]
The fomorian appears in the Monster Manual II (2002) for this edition.[5]
The fomorian appears in the Monster Manual for this edition (2008), including the fomorian warrior and the fomorian painbringer.[6] The fomorian ghost shaman, fomorian cackler, fomorian totemist, fomorian blinder and fomorian butcher appeared in the Monster Manual 2 (2009).
Fomorians are usually found in caves, abandoned mine shafts, or like areas, decorated by the half-eaten remains of their last meal. The strongest fomorian rules over the rest, and women and children are treated no better than slaves. Violent acts are commonplace. Captives are usually tortured for their captors' amusement, then eaten.
A fomorian is usually neutral evil in alignment, and, if classed, are usually barbarians.
Fomorians try to catch a foe off-guard and hit as hard as they can while they're unaware, since, unlike other giants, they don't throw boulders. They can be "convinced" to fight alongside a travelling party, but this companionship only lasts as long as the fomorian fears his dominator.
Fomorians primarily worship the god Karontor.
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